Shana Daeth

Great Horned Dragon Mystic

Description:

Full Name: Shana Daeth
Nicknames:
Role: Mystic

PRIORITY
Attributes: 1
Skill Points: 1
Species: 3
Wealth: 1

Attributes
INTELLIGENCE 9
COOL 9
TECH 6
BODY 6
REFLEXES 6
MOVE 6
EMPATHY 6
ATTRACTIVENESS 6
LUCK 6

Armor: Natural
EV Penalty: None

SP by Location:
1 (Head) – 60
2 (Right Arm) – 60
3 (Left Arm) – 60
4 (Right Chest) –60
5 (Left Chest) – 60
6 (Upper Abdomen) – 60
7 (Lower Abdomen) – 60
8 (Right Leg) – 60
9 (Left Leg) – 60
0 (Heart) –60

PPE: 200
ISP: 186

SPECIAL SKILL: Mystic Power (10)

INTELLIGENCE 9
Accounting:
Anthropology:
Awareness/Notice: 5
Biology:
Botany:
Chemistry:
Composition: 1
Diagnose Illness: 1
Education & General Knowledge: 2
Expert:
Gamble: 1
Geology:
Hide/Evade:
History:
Know Language: 4
-American, Chinese: Mandarin, French, Spanish, Technocan
Library Search:
Mathematics:
Physics:
Programming:
Shadow/Track: 5
Stock Market:
System Knowledge:
Teaching: 1
Wilderness Survival: 5
Zoology:

BODY 6
Endurance: 6
Strength Feat: 1
Swimming:

COOL 9
Interrogation: 5
Intimidate:
Oratory: 1
Resist Torture/Drugs: 5
Streetwise: 5

EMPATHY 6
Human Perception: 5
Interview: 1
Leadership: 1
Seduction: 1
Social: 1
Persuasion & Fast Talk: 1
Perform: 1

REFLEXES 6
Archery:
Athletics:
Dance:
Dodge & Escape: 1
Driving:
Fencing: 2
Handgun:
Heavy Weapons:
Martial Arts: 5
Melee: 2
Motorcycle: 2
Operate Heavy Machinery:
Pilot (Robot/Power Armor):
Pilot (Gyro):
Pilot (Fixed Wing):
Pilot (Dirigible):
Pilot (Vect. Trust Vehicle):
Rifle:
Stealth: 1
Submachinegun:

TECH 6
Aero Tech:
AV Tech:
Basic Tech: 2
Cryotank Operation:
Cyberdeck Deign:
CyberTech: 2
Demolitions: 2
Disguise: 2
Electronics:
Electronic Security:
Forgery:
Gyro Tech:
Medicine: 2
Paint or Draw:
Photo & Film:
Pharmaceuticals: 2
Pick Lock: 2
Pick Pocket: 2
Play Instrument: 2
Weaponsmith: 2

ATTRACTIVENESS 6
Personal Grooming: 2
Wardrobe & Style: 2

Natural Abilities: Nightvision 100 ft (30.5 m; can see in total darkness), excellent color vision, see the invisible, turn invisible at will, bio-regeneration 1D4x10 SP/HP. per minute, resistant to fire and cold (does half damage, including magic fire and plasma energy), teleport self 92% (see Rifts, page 100), dimensional teleport 52%, and metamorphosis at will (lasts for an indefinite period, days, weeks, months; human or animal form). fire breath: range 100 feet (30.5 m), six feet wide (1.8 m), inflicts 6D6 AP.

Dragon Bonuses: 2 to strike, parry, and dodge in Martial arts/Melee/Fencing combat, 2 to Initiative, and 2 on Endurance and Resist Torture/Drug checks

In dragon form can claw or bite doing 6D6 AP for either, and fly at 150 mph.

Psionics: Bio-Regenerate (self) (6), Deaden Pain (4), Detect Psionics (6), Deaden Pain (4), Exorcism (10), Healing Touch (6), Increased Healing (10), Induce Sleep (4), Psychic Diagnosis (4), Psychic Purification (8), Psychic Surgery (14), Resist Fatigue (4), Restore P.P.E (4), Suppress Fear (8), Alter Aura (2), Deaden Senses (4), Death Trance (1), Ectoplasm (6 or 12), Ectoplasmic Disguise (12), Impervious to Cold (2), Impervious to Fire (4), Impervious to Poison (4), Levitation (varies), Mind Block (4), Nightvision (4), Resist Fatigue (4), Resist Hunger (2), Resist Thirst (6), Summon Inner Strength (4), Telekinesis (varies), Telekinetic Leap (8), Telekinetic Lift (6), Telekinetic Punch (6), Telekinetic Push (4), Astral Projection (8), Clairvoyance (4), Commune with Spirits (6), Empathy (4), Intuitive Combat (10), Machine Ghost (12), Mask I.S.P. & Psionics (7), Mask P.P.E. (4), Mind Block (4), Object Read (6), Presence Sense (4), Read Dimensional Portal (6), Remote Viewing (10), See Aura (6), See the Invisible (4), Sense Dimensional Anomaly (4), Sense Evil (2), Sense Magic (3), Sense Time (2), Sixth Sense (2), Speed Reading (2), Telepathy (4), Total Recall (2), Bio-Manipulation (10), Electrokinesis (varies), Hypnotic Suggestion (6), Mind Block Auto Defense, Mind Bond (10), Mind Wipe (50), Psychic Omnisight (15), Pyrokinesis (varies), Psi-Sword (30), Super Telekinesis (10/100#), Telemechanics (10), Telemechanic Mental Operation (12)

Spells
Level One
Blinding Flash (1), Cloud of Smoke (2), Death Trance (1), Globe of Daylight (2), Neverending Handkerchief (2), See Aura (6), See the Invisible (4), Sense Evil (2), Sense Magic (4), Thunderclap (4) Far Seeing (3) Nightvision (4)

Level Two
Befuddle (3), Candy Smell (4), Chameleon (6), Climb (3), Concealment (6), Detect Concealment (6), Fear (5), Heavy Breathing (3), Levitation (5), Mystic Alarm (5), Turn Dead (6) Aura of Power (4) Cleanse (6) Detect Concealment (6) Extinguish Fire (4) Manipulate Objects (2) Infrared Vision ( 5) Mystic Direction Sense (6) Mystic Marksmanship (5) Wakefulness (5)

Level Three
Armor of Ithan (10), Breathe Without Air (5), Energy Bolt (5), Fingers of Wind (5), Float in Air (5), Fuel Flame (5), Ignite Fire (6), Impervious to Fire (5), Invisibility: Simple (6), Negate Poisons/Toxins (5), Paralysis: Lesser (5), Resist Fire (6), Telekinesis (6) Create Wood (10-20) Impervious to Poison (5) Light Healing (6) Mystic Fulcrum (5)

Level Four
Astral Projection (10), Carpet of Adhesion (10), Blind (6), Charismatic Aura (10), Cure Minor Disorders (10), Energy Field (10), Fool’s Gold (10), Fire Bolt (7), Ley Line Transmission (30), Magic Net (7), Multiple Image (7), Purify Ingredient (8), Repel Animals (7), Replenish Vajra (5), Seal (7), See Through Smoke (12), Shadow Meld (10), Swim as a Fish (6), Trance (10) Ley Line Transmission (30) Quick Action (8) Quick Strike (10) Stealth Walk (10) Impervious to Vacuum (10) Shape Koral (10)

Level Five
Calling (8), Circle of Flame (10), Consume Power and Knowledge (20), Domination (10), Empower Varja (10), Energy Disruption (12), Escape (8), Eyes of Thoth (8), Fly (15), Heal Wounds (10), Horrific Illusion (10), Sleep (10), Superhuman Strength (10), Superhuman Speed (10), Swim as a Fish – Superior (12), Charm (12) Featherlight (10) Heal Wounds (10) Life Blast (15) Implosion Neutralizer (12) Mend the Broken (10) Sleep (10) Superhuman Endurance (12) Superhuman Speed (10) Sustain (12) Erase Trail (16) Mystic Water Blast (10) Sense Traps and Mines (12) Superhuman Agility (15) Magic Hull Patch (12)

Level Six
Apparition (20), Call Lightning (15), Compulsion (20), Cure Illness (15), Fire Ball (10), Impervious to Energy (20), Magic Pigeon (20), Mask of Deceit (15), Memory Bank (12), Reduce: Self (20), Teleport: Lesser (15), Time Slip (20), Tongues (12), Words of Truth (15) Barrage (15) Call Lightening (15) Compulsion (20) Create Water (15) Energize Spell (12) Fire Blossom (20) Fortify Against Disease (15) Frequency Jamming (15) Frost Blade (15) Ice (15) Illusionary Wall (15-30) Impervious to Energy (20) Power Bolt (20) Reduce Self (20) Sheltering Force (20) Words of Truth (15) Full Throttle (20) Freefall (18) Hurricane (60) Invisible to Sensors (20) Magelock (15) Create Bread and Milk (15) Space Flight (15) Create Drinkable Water (16) Create Breathable Air (18) Create Clothing (20) Time Slip (20)

Level Seven
Agony (20), Animate/Control Dead (20), Atmosphere Manipulation (100), Constrain Being (20), Dispel Magic Barrier (20), Fly as the Eagle (25), Globe of Silence (20), Ignite Positive Chi (22), Invisibility: Superior (20), Invulnerability (25), Life Drain (25), Metamorphosis: Animal (25), Purification (Food/Water) (20), Turn Object to Playing Card (22 or 220), Wind Rush (20), See Wards (20) Ballistic Fire (25) Heal Self (20) Lightblade (20) Negate Mechanics (20) Second Sight (20) See Wards (20) Sonic Blast (25) Sub-Particle Acceleration (20) Tornado (60) Fighting Spirit (20) Mystic Invisibility (25)

Level Eight
Commune with Spirits (25), Creature of Wind (70), Eyes of the Wolf (25), Exorcism (30), Hallucination (30), Locate (30), Luck Curse (40), Metamorphosis: Human (40), Minor Curse (35), Negate Magic (30), Oracle (30), Sickness (50), Spoil (Water/Food) (30), Stone to Flesh (30), Wisps of Confusion (40) Expel Demon (35) Force Bonds (25) Greater Healing (30) Invincible Armor (30) Lightening Arc (30) Magic Adrenal Rush (45) Power Weapon (35) Shockwave (45) Wall of Wind (40) Shockblade (30) Vampire Dance (22) Hull Regeneration (25-750)

Level Nine
Curse: Phobia (40), Familiar Link (55), Metamorphosis: Insect (60), Mute (50), Protection Circle: Simple (45), Summon & Control Canine (50), Speed of the Snail (50), Transferal (50), Water to Wine (40), Swords to Snakes (50) Beat Insurmountable Odds (70) Create Steel (68) Dessicate the Supernatural (50) Dragon Fire (40) Illusion Manipulation (25-60) Metamorphosis Opposite Sex (45) Phantom Mount (45) Purge Self (70) Tame Beast (60) Wall of Defense (55) Cosmic Armor (45)

Level Ten
Banishment (65), Control/Enslave Entity (80), Dimensional Pockets (20 or 140), Metamorphosis: Superior (100), Mystic Portal (60), Summon Shadow Beast (140), Summon/Control Rodents (70), Wards (90), Havoc (70), Summon Greater Familiar (80) Giant (80) Illusory Forest (45-90) Magic Warrior (60) Meteor (75) Purge Other (100) Restore Limb (80) Speed Weapon (100) Super Healing (70) Sublight Space Flight (60) Seal Against Teleportation and Mystic Portal (120)

Level Eleven
Anti Magic Cloud (140), Create Mummy (160), Create Magic Scroll (100), Create Vajra (50), Remove Curse (140), Summon & Control Animals (125), Summon Fog (140) Energy Sphere (120) Illusory Terrain (55-120) Rift Teleportation (200) See in Magic Darkness (125) Cosmic Force Field (200)

Level 12
Ironwood (50) Metamorphosis Mist (200)

Level 13
Superior Protection Circle (300) Talisman (500)

Level 14
Annhilate (600) Restoration (750) Resurrection (650)

Bio:

Rush Virtual Entertainment System $500
Scholar Home Learning System $750
Scholar Swimming 2 Chip $200
Scholar Accounting 2 Chip $300
Scholar Anthropology 2 Chip $300
Scholar Biology 2 Chip $300
Scholar Botany 2 Chip $300
Scholar Chemistry 2 Chip $300
-Scholar Education and General Knowledge 2 Chip $400
Scholar Geology 2 Chip $300
Scholar History 2 Chip $300
Scholar Mathematics 2 Chip $400
Scholar Physics 2 Chip $400
Scholar Programming 2 Chip $600
Scholar Stock Market 2 Chip $600
Scholar Zoology 2 Chip $300
Scholar Archery 2 Chip $300
Scholar Dance 2 Chip $300
Scholar Drive 2 Chip $300
-Scholar Fencing 2 Chip $600
Scholar Handgun 2 Chip $600
Scholar Heavy Weapons 2 Chip $800
-Scholar Melee 2 Chip $300
-Scholar Motorcycle 2 Chip $300
Scholar Operate Heavy Machinery 2 Chip $400
Scholar Pilot-Gyro 2 Chip $600
Scholar Pilot-Fixed Wing 2 Chip $600
Scholar Pilot-Dirigible 2 Chip $600
Scholar Pilot-Robot and Power Armor 2 Chip $700
Scholar Pilot-Vector Thrust 2 Chip $700
Scholar Rifle 2 Chip $600
Scholar SMG 2 Chip $600
Scholar Aero-Tech 2 Chip $500
Scholar AV-Tech 2 Chip $600
-Scholar Basic Tech 2 Chip $400
Scholar Cryotank Operation 2 Chip $300
Scholar Cyberdeck Design 2 Chip $400
-Scholar Cyber-Tech 2 Chip $600
-Scholar Demolitions 2 Chip $600
-Scholar Disguise 2 Chip $300
Scholar Electronics 2 Chip $300
Scholar Electronic Security 2 Chip $400
Scholar Forgery 2 Chip $400
Scholar Gyro-Tech 2 Chip $600
-Scholar Medicine 2 Chip $300
-Scholar Pharmaceutical 2 Chip $400
-Scholar Pick Lock 2 Chip $300
-Scholar Pick Pocket 2 Chip $300
-Scholar Play Instrument 2 Chip $300
-Scholar Weaponsmith 2 Chip $400
-Scholar Personal Grooming 2 Chip $200
-Scholar Wardrobe Style 2 Chip $200

Equipment
Skill Chips ($23740)
Travel Kit $150
Gibson Guitar $1,000
Steinway Grand Piano $1,000
2 Level 2 Armored Corporate Suits $1,800
2 level 2 Armored High Fashion Suits $3,000
2 Smartphone $800
600 Datachips $600
4 Trode Sets $200
6 Mastoid Commo $600
2 Toughcuffs $200
Drug Analyser $75
Survival Kit $100
Smartshades with Time Square Plus $900
2 TW Energy Sphere Backpack (500 PPE) $7000 ea
Gizmoteer Psi-Blade $3000
Psionic Augmenting Helmet $5000
2 Silver swords for Diego & Andrew ($200)
TW Energy Sphere Backpack (500 PPE) for Brannigan(Billy)
-$63,365

Have $38,635

Shana Daeth

Cyber-Rifts JenniferConklin