Anthony Sage Stark

Full Borg Solo

Description:

Priorities:
Attributes – 1
Skills – 2
Species – 0
Wealth – 3

INT: 7 (10 drugged/add 2 on rolls assisted by computer)
TEC: 5 (add 2 on rolls assisted by computer)
COOL: 5 (6 chipped only/9 Drugged and chipped)
EMP: 9 (10 chipped)

Character Points: 26
Lifetime Character Points: 326
Session Income: $100,000
Remaining Cash: $809,460

Skills:
Combat Sense 10 (Initiative 27)
Awareness 6 (25/28 drugged)
Martial Arts 7 (22)
Heavy Weapons: 6 (21/23)
Pilot: 6 (21/23)
Firearms: 6 (21/23)
Social: 6 (16/17 chipped)
Charm: 7 (20/22 for seduction with chips/23 nymph cologne and chip)
Dance: 6 (21)
Fashion: 6 (16)
Perform: 6 (11/16 for disguise)
Athletics: 6 (22)
Stealth: 8 (23)

Default Body: Modified Gemini – $260,000
REF: 15
BOD: 12
MA: 25
ATTR: 10

Armor: SP 25
Head: SDP 20/30
Torso: SDP 30/40
R. Arm: SDP 20/30
L. Arm: SDP 20/30
R. Leg: SDP 20/30
L. Leg: SDP 20/30

Punch: 2d6+10
Crushing Grip: 4d6+10
Kick: 4d6+10

L. Eye: Remote Eye w/optic enhancement
R. Eye: Times Square Plus w/antidazzle
Audio: Level Damper, Sound Editing, Enhanced Hearing Range, Amplified Healing, Wide band radio receiver, Homing tracers.
Torso: Cellular Braindance Rcorder (Extra Memory, Speed 5, Data Walls 10) TW Ley Line Powered Mend The Broken Repair System (1 SP or SDP per 30 Energy when on Ley Line only).

Chip Skills:
Max Lover Chip (adds 2 to seduction)
Driving 3 (18/20)
Stress Chip (1 to Emp and Cool)
Education and general Knowledge 3 (10/13 drugged)
Orc Culture Chip

Options:
EMP Shielding
Interchangeable Biopod
Longevity Module
Zetatech Body Comp (Languages: French, Italian, Japanese, Mandarin, Cantonese, Dragonese, Techno-Can, Spanish)
Tailored Pheremones
Nanogroomers x 3
Livewires x 2
Gyrostabilizer
Forked Tongue
Thumb Lighter
Kerinzikov II
Tactile Booster
Olfactory Booster
Pain Editor
Radar (300 ft range)
Thickened Myomers (Arms and Legs)
Smartgun Link
Vehicle Link
Data Link
Voice Synthesizer
Chemical Analyzer
Autoinjector System (Mindfire; add 3 INT and COOL for 2 hours – $250 per dose).

Bio:

Gear:

Primary Body: 260,000
Backup Body: 240,000

Mach Aerodyne (Man 2, top speed 500 mph): 650,000
Swan Aerodyne (Man 1, top speed 200 mph): 200,000
Marine Technologies Dolphin II Motor Yacht (45 mph): 50,000
Chevy Impala w/customization

Northern Gun NG-45 LP (5d6 AP, 1200 ft, 8 shots, smartlink): 3,000
4 spare E-clips: 2,000
RPG Launcher
A-80 Assault rifle w/ 4 clips and 1,000 rounds ammo
16 fragmentation grenades
3 class 1 armored business suit: 1,800
2 class 1 armored high fashion suit: 2,000

Dress Suit: $89,500
Brioni Vanquish II Suit: $43,000
Testoni Dress Shoes: $38,000
Empa Gold Tie: $8,500

100 vials nymph cologne: 20,000
Mindfire R&D (Custom Tailored): 250,000
100 Shots mindfire: 25,000

Silverhawk Power Armor: 3,400,000
Built in OP Field: 600,000
Enforcer Gravity Wave Sensor: 1,000,000
Smartlink Weapon Targeting Package: 3,000
TW Ley Line Powered Mend The Broken Repair System (1 SP or SDP per melee when on Ley Line only): 10,000

Kenaii Exploration Pathfinder Ship: 1,100,000 base
-40 tons as reduced by adding transporter and replicator, 4 crew, 11 passenger, Hyperdrive class x1, sublight: Mach 16 (Space 8), 1 month consumables.
SDP: 13,280 SP: 100 (Armor) or 160 (Shields)
TW Ley Line Powered Mend The Broken Repair System (1 SP or SDP per melee when on Ley Line only): 10,000
Transporter: 1,000,000
Replicator: 100,000 (Makes generic food from scop reserves, can make other things if proper raw materials available, will rearrange molecules but won’t make new molecules out of atoms.)
Main Cannon (2d6x10 AP, 4,000 ft)
2 Secondary Guns (6d6 AP, 6,000 ft)
Torpedo Launcher (2d6x100 AP, 16 shots, 2,400 mile range)
Has a secondary bridge (below with observation window for precision maneuvering), uses an Ion Drive, Controls are voice and touch screen (next generation style and responds to multiple languages), Survey Class sensors and survey labs on board. Has wide loading ramp making it easy to load vehicles/cargo.

Teletronics Black-Book (add 2 Int/Tech skills, police features) $140
Rush Virtual Entertainment System $500
Rush VR Total Environment $1,000
Rush VR Multiplayer System $100
SegAtari Virtual Villains $150
Scholar Home Learning System $750
Scholar Swimming 2 Chip $200
Scholar Accounting 2 Chip $300
Scholar Anthropology 2 Chip $300
Scholar Biology 2 Chip $300
Scholar Botany 2 Chip $300
Scholar Chemistry 2 Chip $300
Scholar Education and General Knowledge 2 Chip $400
Scholar Geology 2 Chip $300
Scholar History 2 Chip $300
Scholar Mathematics 2 Chip $400
Scholar Physics 2 Chip $400
Scholar Programming 2 Chip $600
Scholar Stock Market 2 Chip $600
Scholar Wilderness Survival 2 Chip $400
Scholar Zoology 2 Chip $300
Scholar Archery 2 Chip $300
Scholar Fencing 2 Chip $600
Scholar Handgun 2 Chip $600
Scholar Heavy Weapons 2 Chip $800
Scholar Melee 2 Chip $300
Scholar Motorcycle 2 Chip $300
Scholar Operate Heavy Machinery 2 Chip $400
Scholar Pilot-Gyro 2 Chip $600
Scholar Pilot-Fixed Wing 2 Chip $600
Scholar Pilot-Dirigible 2 Chip $600
Scholar Rifle 2 Chip $600
Scholar SMG 2 Chip $600
Scholar Aero-Tech 2 Chip $500
Scholar AV-Tech 2 Chip $600
Scholar Basic Tech 2 Chip $400
Scholar Cryotank Operation 2 Chip $300
Scholar Cyberdeck Design 2 Chip $400
Scholar Cyber-Tech 2 Chip $600
Scholar Demolitions 2 Chip $600
Scholar Electronics 2 Chip $300
Scholar Electronic Security 2 Chip $400
Scholar Forgery 2 Chip $400
Scholar Gyro-Tech 2 Chip $600
Scholar Medicine 2 Chip $300
Scholar Pharmaceutical 2 Chip $400
Scholar Pick Lock 2 Chip $300
Scholar Pick Pocket 2 Chip $300
Scholar Weaponsmith 2 Chip $400

Amulet of see invisible: 1,500
10 Superior Teleport Scroll: 15,000
10 Shockwave Talisman: 24,000
10 Antigravity Flight Talisman: 24,000
10 Superior Invisibility Talisman: 21,000

Personal Assistant: “Guri”
Gemini Body: 55,000
CPU x 4: 40,000
Move 25: 22,500
Reflexes 12: 3,000
Heavy Weapons 8 (20): 800
Physics 8 (20): 800
Pilot – AV 8 (20): 800
Pilot – Fixed 8 (20): 800
Education 8 (20): 800
History 8 (20): 800
Rifle 8 (20): 800
Mathematics 8 (20): 800
Driving 8 (20): 800
Languages: English, Spanish, Japanese, French, Italian, Trade One, Dragonese, Techno-Can
Disguise System: 1,000
TW Ley Line Powered Mend The Broken Repair System (1 SP or SDP per melee when on Ley Line only): 10,000
Built in forearm NG-45: 3,000
Chipsocket: 200
Martial Arts 3 (15): 1,050
Dancing 3 (15): 600
Melee 3 (15) 450
Fencing 3 (15) 900
Disguise 3 (15/20) 450
Handgun 3 (15) 900
Basic Tech 3 (15) 600
Cyber-Tech 3 (15) 900
Electronic Security 3 (15) 600
Medicine 3 (15) 450

Monokatana (4d6 AP add 6 damage for Bod and Fencing): 600
Northern Gun NG-45 LP (5d6 AP, 1200 ft, 8 shots, smartlink): 3,000
4 spare E-clips: 2,000
High Fashion Class 1 Armored dress (SP 6): 1,000
3 business fashion dress: 900

Anthony Sage Stark

Cyber-Rifts Fortebrocci